Announcing ZX PearPixel: A Modern Sprite Editor for the ZX Spectrum
I'm excited to announce the first major release of ZX PearPixel, a sprite editor and animator for the Sinclair ZX Spectrum.
Why ZX PearPixel?
Creating sprites for the ZX Spectrum can be challenging. Existing tools are often outdated or lack the features needed for modern workflows. ZX PearPixel bridges that gap by combining ZX Spectrum authenticity with a modern interface.
What Makes It Special?
Authentic ZX Spectrum Support
- 8x8 to 32x32 pixel sprites with full attribute support
- Ink, paper, and bright settings with real-time preview
- Colour constraints that match the ZX Spectrum palette
Powerful Animation Tools
- Multi-frame sprite animations
- Playback controls with adjustable speed
- Frame range selection for complex sequences
- Easy frame management (add, delete, duplicate, reorder
- OR,XOR,BLIT and MASK
Modern User Experience
- Clean, intuitive interface
- Real-time preview with zoom controls
- Mask overlay for attribute visualization
- Project save/load with all settings preserved
Built for Developers
- Export formats ready for ZX Spectrum development
- Efficient workflow for game development
- Cross-platform (Windows, macOS)
Who Is This For?
Whether you're:
- Developing a new ZX Spectrum game
- Creating graphics for a retro computing project
- Learning about ZX Spectrum graphics
- A pixel artist exploring classic platforms
ZX PearPixel is designed to make sprite creation faster and more enjoyable.
Get Started
ZX PearPixel is available now. Download it and start creating sprites for your ZX Spectrum projects.I'd love to hear your feedback, feature requests, and see what you create. Happy sprite making!
Files
Get ZX PearPixel
ZX PearPixel
A modern sprite editor for retro ZX Spectrum development
| Status | Released |
| Category | Tool |
| Author | Rob Pearmain |
| Tags | Pixel Art, Retro, sinclair, Sprites, zx, ZX Spectrum |
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